I decided to spice up my tilemap a little more, so I added a good bunch more to the tilemap. I'm feeling pleased with how the colored glass blocks came out, I used pure RGB values (255, 0, 0 etc) with an alpha of 120.
I also added a "Dirt BG" tile of sorts that can show in the background. I feel like it definitely makes the transition between dirt and stone a lot better. I am feeling pleased with it being just a bit darker than the block variant, similar to how I did the stone.
I also added some vases, because I think I should work on something to make it more "Halloween"-ish, I made fog which I think works great but some vases that distribute little candies to the player was an idea I wanted to make into a reality. I'm not fully pleased with how the candy looks so I might rework it, but as a general addition I am happy with it.
I also gave it the "glass hitting" sound effect for when you break it, which I think works nice. I ended up giving this sound effect to the Regular Jar and Water Jar as well.
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