ProBuilder & Magicavoxel (My Uses)
Jun 25, 2021
1 min read
So I'm using Probuilder to make the "Liminal Mall" map, and I decided to use Magicavoxel for my props. I feel like this could work out nicely, and lots of games do something very similar so I think I can fit it together great. Here's my progress below.

Some things of course will need resizing to fit in better. I am using a mesh renderer and mesh collider for them.




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